45875 Posts in 2983 Topics- by 1268 Members - Latest Member: JohnathonJones113

Pages: [1] 2 3 4
  Print  
Author Topic: Tactical Assault is going Standalone!  (Read 7580 times)
Bode
Public Relations
Development Team
Full Member
*
Offline Offline

Posts: 495


« on: November 19, 2009, 12:07:50 AM »

But fear not, it isn't bad news - actually, it's quite the opposite! TA has become a standalone game. The Unreal platform has always been a very popular one for modders and now Epic Games have decided to take it one step further by releasing the Unreal Development Kit (UDK). This means that anyone can use the Unreal Engine to create their own standalone game completely free! Obviously this has caused a tremendous stir in both the modding and indie games communities and it could mean that we will be seeing loads more games developed on the Unreal Engine technology.

The UDK means that we can develop Tactical Assault as a game that is completely separate from UT3 which is really exciting for us. This means that to play our game you will no longer have to buy Unreal Tournament 3. This will obviously open up the playerbase as well so we can now expect to have a community potentially 100 times bigger than if we were a mod which means a whole lot more people to play with. That's definitely a good thing.

As it turns out, porting to the new UDK was relatively painless and we now have our Alpha build running independent of UT3 and in pretty good shape. And, as an added bonus, the UDK makes everything look a whole lot better!

So all this means that it's a new bigger and brighter future for TA and I think everyone will agree that is pretty good news.

Oh, and just to prove we mean business - come and check out our new website that will be up on Friday morning. It has loads of cool new features so we'd like to hear what you think. We've got some great new talent on board too that are helping to make Tactical Assault into a top class game. It's time for Tactical Assault to roll with the big boys and we know we've got what it takes to turn some heads. Come and stop by our forums and join in the discussion - we'd love to chat with you.

The team here at Tactical Assault is always looking for new, talented people to join our ranks. If you think you have what it takes to help us in the glorious task of getting our first release to the public then we want to hear from you. Go to www.tactical-assault.com/apply to apply!

Remember, you can always visit us on where we post all of our media and news as well as keeping up to date with us on Twitter.

Talk soon!
Your TA Team
« Last Edit: November 19, 2009, 07:33:04 PM by StuD » Logged
Bode
Public Relations
Development Team
Full Member
*
Offline Offline

Posts: 495


« Reply #1 on: November 19, 2009, 12:08:47 AM »

Some of you lurkers already guessed this, but here it is.

Apologies for all the hold ups!

/discussionon
Logged
fluGel.
Full Member
***
Offline Offline

Posts: 209


« Reply #2 on: November 19, 2009, 12:19:14 AM »

Good now it's also clear for people who don't visit the forums:)
BTW, the forum registrations are having a small boost already.
Curious of the new website.. will the media sections be up-to-date there?
Logged
Rangarid
PR Manager
Development Team
Hero Member
*
Offline Offline

Posts: 1576


Yes, it is a skirt!


« Reply #3 on: November 19, 2009, 12:22:40 AM »

new site will have a fresh media section. its up to date until the last news release

btw for all those that want to see changes betweeun ut3 and udk ind lighting have a look here:
http://www.laurenscorijn.com/udk-comparision.html
Logged

Aaron
Jr. Member
**
Offline Offline

Posts: 89


WWW
« Reply #4 on: November 19, 2009, 12:55:42 AM »

Oh so am i right in assuming TA has already been ported to the UDK? that was quick if so cant wait to see the finnished product

Will the new site have a webchat client that uses the irc chan? if not i will shake my fist at you in anger Tongue managed to strike a convo up in the irc chan today Cheesy

Edit: Was just wondering since its now a UDk will that change the system requirements much?
« Last Edit: November 19, 2009, 01:01:17 AM by Aaron » Logged
Bode
Public Relations
Development Team
Full Member
*
Offline Offline

Posts: 495


« Reply #5 on: November 19, 2009, 01:07:53 AM »

One of the mappers or coders will be able to better tell you about the system requirements. I don't think it'll make any difference - it's all just in the quality of the code but I could be wrong  Cheesy
Logged
StealthyXIIGer
Full Member
***
Offline Offline

Posts: 410


« Reply #6 on: November 19, 2009, 02:48:50 AM »

This is very good news. Will the development be faster now too, or will it actually take longer to completion?
« Last Edit: November 19, 2009, 05:43:47 AM by StealthyXIIGer » Logged
Sickmind
Development Team
Full Member
*
Offline Offline

Posts: 280



WWW
« Reply #7 on: November 19, 2009, 03:43:21 AM »

Quote
As it turns out, porting to the new UDK was relatively painless and we now have our Alpha build running independent of UT3 and in pretty good shape. And, as an added bonus, the UDK makes everything look a whole lot better!

These words makes ur TA heart beat faster
 Smiley
Logged

Cypher
Newbie
*
Offline Offline

Posts: 10


« Reply #8 on: November 19, 2009, 04:58:32 AM »

hahah Pimp My TA  Grin

Any idea yet of download size?
Logged
Bode
Public Relations
Development Team
Full Member
*
Offline Offline

Posts: 495


« Reply #9 on: November 19, 2009, 06:15:01 AM »

I would say that development is going a lot faster now. We're testing our alpha build thoroughly to make sure you guys have an awesome game to play!

As to download size it's really hard to say at this point.
Logged
ShOvEl
Newbie
*
Offline Offline

Posts: 7


« Reply #10 on: November 19, 2009, 07:08:15 AM »

I have been following this from the start, more or less trolling the forums because I had faith in what the outcome could be of this game. Never felt the need to post just because of that.

Congratulations

ShOvEl



Logged
Bode
Public Relations
Development Team
Full Member
*
Offline Offline

Posts: 495


« Reply #11 on: November 19, 2009, 07:51:22 AM »

Welcome to the forums, Shovel Smiley

Hope you stick around. It's always great to have followers!
Logged
tetris
Newbie
*
Offline Offline

Posts: 7


« Reply #12 on: November 19, 2009, 08:55:40 AM »

Good to hear that it will be a standalone. I will definitely bring a lot of people on board to play this game because of that sole reason. This game could very well crack into a quite large pool of players waiting for a game like this, especially in NA.
Logged
Bode
Public Relations
Development Team
Full Member
*
Offline Offline

Posts: 495


« Reply #13 on: November 19, 2009, 08:56:58 AM »

NA? Do you mean North America? Us folks on the other side of the world have no idea what you're saying...
Logged
sjN
Jr. Member
**
Offline Offline

Posts: 73


« Reply #14 on: November 19, 2009, 09:03:59 AM »

what is implemented in ur alpaha right now? would love to test the game :-P
Logged
Pages: [1] 2 3 4
  Print  
 
Jump to: