45875 Posts in 2983 Topics- by 1268 Members - Latest Member: JohnathonJones113

Pages: 1 [2] 3 4
  Print  
Author Topic: April Media Release  (Read 9914 times)
Laky`
Level Designer
Development Team
Hero Member
*
Offline Offline

Posts: 3351


« Reply #15 on: April 25, 2009, 11:46:52 AM »

Yeah y-key the Deagle is already modeled and textured and ingame Smiley

http://forum.tactical-assault.com/index.php/topic,1612.0.html

Thanks for the kind words guys, means a lot Smiley
Logged
loebedoe
Modeler
Full Member
***
Offline Offline

Posts: 466


. : 0\v/n/\G3 : .


« Reply #16 on: April 25, 2009, 11:47:36 AM »

my only question is, what mp5 and ump equivialant is the terrorist team having, no mention (or pictures) of those Smiley

the terrorist have the MP5A3 and SF has the UMP


glad you guys like this.

please please make sure you check the media update on moddb too.

we are currently Rank 15 of 9,241 in the dailly views.

If we make it into the top 10 ranks we end up on the moddb mod front page, which is alot more exposure for TA. Smiley

If we make it into the top 5 ranks we end up on the moddb front page, which is alot more exposure for TA. Smiley


Thanks guys.


we are in top 10 now,  9th position Tongue


one more thing, about the G3, how do you put that gun on safe? shouldn't there be a switch for it Tongue
Logged

God have mercy on my opponents if owning is a crime
AngryPenguin
Is a Penguin
Hero Member
*****
Offline Offline

Posts: 2580



« Reply #17 on: April 25, 2009, 11:57:20 AM »

my only question is, what mp5 and ump equivialant is the terrorist team having, no mention (or pictures) of those Smiley
The Terrorists have the Mac-10 and MP5A3 - SF have the MP5k and the UMP

one more thing, about the G3, how do you put that gun on safe? shouldn't there be a switch for it Tongue

Mmmm not sure if its the render or the model but the fire mode select switch is missing too Lips sealed anyway... this is the sort of thing we are working on now, straightening out the bugs.

I really recommend you give a direct link "button" (not just a url..) on your front page or in each news release at the bare minimum
A good suggestion indeed. I will put one up now before I forget (my mind is very small and can only remember a few things at a time  Grin)
Logged

Got problems?? Well just HTFU

Stargazer
Newbie
*
Offline Offline

Posts: 11


SeeD.Stargazer


WWW
« Reply #18 on: April 25, 2009, 12:03:09 PM »

Cool, I like the Colt revolver very much. I have a model gun of it... Smiley Hope it will do as much damage as it was in AoT Grin
For the map "Fusion", I really like maps at night time or with some fog, because it gives people mysterious feelings.

Really amazing job! Kiss
Logged
Midgard
Development Team
Full Member
*
Offline Offline

Posts: 483


Can I have a piece?:/


WWW
« Reply #19 on: April 25, 2009, 12:12:25 PM »

had another look this morning, just wow.. more so than the first time around. i'll be jumping on moddb page and pumping up those VIEW stats Smiley

I really recommend you give a direct link "button" (not just a url..) on your front page or in each news release at the bare minimum
Yeah,
Here a great idea, I hold this note! Cheesy Wink

Thanks for words   Cheesy
A bientôt
Logged

(_)(_)- / UV....Mapping....ping...ing /-(.)(.)
ykey
Full Member
***
Offline Offline

Posts: 231

1ABPROGAMER


« Reply #20 on: April 25, 2009, 12:48:07 PM »

ofcourse it is .... stupid me, i completely forgot the january release  Cheesy
thanks laky, btw your map screenie rocks Wink
Logged

Officer D
Full Member
***
Offline Offline

Posts: 322


TO:AoT Ed 2.0 fan


WWW
« Reply #21 on: April 25, 2009, 12:56:37 PM »

Looking really sexy  Kiss Weapons are extremely well done. Can't wait to see some animations and hear the sounds Wink
The Fusion map looks great. Though I'm not sure about the night scenario. Indeed the lighting looks ten times better like that but night maps never where that popular in TO:AoT. That reminds me. Will there be a flashlight, night-vision device and binoculars in TA? They never where really usefull for me but I was just wondering. If yes, are the models done yet? I mean there never where any flashlight and night-vision models in TO but it would be cool if you could see them.
Logged

-Zlodey-
Full Member
***
Offline Offline

Posts: 206



WWW
« Reply #22 on: April 25, 2009, 01:59:31 PM »

Everything is great Smiley
Im looking to translate this news it to Russian and put it to some sites, but not today - I got homework Wink
Good job!

BTW, some people here asking ingame screenshots with weapon in hand and player models, they saying "Im not believe they get them in game, it will be never released, blah-blah-blah...".
Logged


live-evil
TOP-Proto
Project Leader and Lead Programmer
Development Team
Hero Member
*
Online Online

Posts: 4695


WWW
« Reply #23 on: April 25, 2009, 02:48:09 PM »

thanks guys, we are on the moddb front page now Smiley (5th placement)

That means alot more views of TA Smiley
Logged

All your base are belong to us
flipmoder
Full Member
***
Offline Offline

Posts: 158



« Reply #24 on: April 25, 2009, 02:49:30 PM »

holy gosh, the ump looks like it could be chuck norris' favorite weapon, totally kicksass.

well the mossberg looks a little bit too oldschool for me, i expected something newer like the mossberg in aot.

PS: can you plz make the render images a little bit more brighter? they mostly look a little too dark.
only when a manually lighten it with irfanview, i can see details of the guns.

overall: kicksass media-release, cant wait for a game-release!

greetz
« Last Edit: April 25, 2009, 02:51:10 PM by flipmoder » Logged

Stargazer
Newbie
*
Offline Offline

Posts: 11


SeeD.Stargazer


WWW
« Reply #25 on: April 25, 2009, 03:33:06 PM »

Seems that the first post was updated with a link to the webpage of TA on ModDB, but the URL is wrong (404 Page Not Found)...

Should be
Code:
http://www.moddb.com/mods/tactical-assault
instead of
Code:
http://www.moddb.com/tactical-assault

 Wink
Logged
aRny
Public Relations
Development Team
Hero Member
*
Offline Offline

Posts: 2072



WWW
« Reply #26 on: April 25, 2009, 03:49:10 PM »

As someone mentioned; I hope to see flashlight, nightvision and binoculurs! in-game and really have them looking super sweet, TO has them at present and they are really underused with little night maps..
(I use the binoculurs all the time though)

if the nightvision was done correctly to actually benefit seeing in the dark unlike in buggy TOseries, I think there would be a larger audience with open arms to such map scenarios.
Logged
AngryPenguin
Is a Penguin
Hero Member
*****
Offline Offline

Posts: 2580



« Reply #27 on: April 25, 2009, 04:16:17 PM »

Ty Stargazer... fixed.
Logged

Got problems?? Well just HTFU

fpsmajor
Jr. Member
**
Offline Offline

Posts: 51


« Reply #28 on: April 25, 2009, 06:30:19 PM »

Hot damn!! Am I allowed to say that?

One question, is the Glock 18c the automatic version (used by The Joker in the Dark Knight) or the single and burst one?
Logged
Teifi
Level Designer
Hero Member
*****
Offline Offline

Posts: 2076


I <3 HLSS


« Reply #29 on: April 25, 2009, 06:39:55 PM »

Indeed the lighting looks ten times better like that but night maps never where that popular in TO:AoT.

I don't think anyone would say that they play rapids, trooper and scope simply because they're set in the daytime. Wink
Logged




Watch this video before replying to me.
Pages: 1 [2] 3 4
  Print  
 
Jump to: